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OldSkoolCoder

For all things 6502 – mostly

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OldSkoolCoder

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    • CBM Prg Studio Tutorials
    • Back To BASICS
  • Development
    • Retro Game Development
      • Tutorial 30 – CIDOS
      • Tutorial 31 : OSK BASIC Graphics Commands
      • Tutorial 32 – VIC & 64 Machine Code Monitor
      • Tutorial 36 – Text Scrolling
      • Tutorial 37 – Hunchback, The Community Game Dev (6502)
        • Hunchback Revisited, The Community Game Dev (6502)
      • Tutorial 35 – Neptune Lander
      • Tutorial 38 – ReCoding Steve Clarks’ “Myriad”
      • Tutorial 39 : Game Development For Cassette 50 Competition
      • Tutorial 40 – ReCoding Jeff Minter’s “GridRunner”
      • Tutorial 45 : OSK 3D Maze Game Development
      • Tutorial 47 : RPI Retro Game Jam “Nico’s Run” (6502)
      • Tutorial 50 : RPI Retro Game Jam “Aston Eats” (6502)
      • Tutorial 51 : RPI Retro Game Jam “Stac Traxx” (6502)
      • Tutorial 52 : RPI Retro Game Jam “Beebcadia” (6502) (BBC Micro)
    • Python And PyGame Developments
      • Tutorial 38 – Myriad in pyGame (Python)
      • Tutorial 37 – Hunchback, Return of Quazzy (Python)
    • C and C++ Developments
      • Playing with C++ and Pico Xmas Advent Calendar
      • Tutorial 48 – Understanding C++ Classes (C++)
    • C# Development
      • Tutorial 53 : Updating BeebSpriter
      • Tutorial 55 : 6502 Simulator
  • Reverse Engineering
    • Tutorial 40 – “GridRunner” by Jeff Minter
    • Tutorial 38 : “Myriad” by Steve Clark
  • Twitch Streams
    • Twitch Stream Lessons
    • The BBC Micro
  • Videos
    • Unboxing Videos
    • Repair Videos
  • Hardware
    • PEEK(197) or PEEK(203) Keyboard Scan Codes
    • The VIC II Addressing System
    • The VIC II Memory Map
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