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For all things 6502 – mostly
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Retro Game Development
Tutorial 30 – CIDOS
Tutorial 31 : OSK BASIC Graphics Commands
Tutorial 32 – VIC & 64 Machine Code Monitor
Tutorial 36 – Text Scrolling
Tutorial 37 – Hunchback, The Community Game Dev (6502)
Hunchback Revisited, The Community Game Dev (6502)
Tutorial 35 – Neptune Lander
Tutorial 38 – ReCoding Steve Clarks’ “Myriad”
Tutorial 39 : Game Development For Cassette 50 Competition
Tutorial 40 – ReCoding Jeff Minter’s “GridRunner”
Tutorial 45 : OSK 3D Maze Game Development
Tutorial 47 : RPI Retro Game Jam “Nico’s Run” (6502)
Tutorial 50 : RPI Retro Game Jam “Aston Eats” (6502)
Tutorial 51 : RPI Retro Game Jam “Stac Traxx” (6502)
Tutorial 52 : RPI Retro Game Jam “Beebcadia” (6502) (BBC Micro)
Python And PyGame Developments
Tutorial 38 – Myriad in pyGame (Python)
Tutorial 37 – Hunchback, Return of Quazzy (Python)
C and C++ Developments
Playing with C++ and Pico Xmas Advent Calendar
Tutorial 48 – Understanding C++ Classes (C++)
C# Development
Tutorial 53 : Updating BeebSpriter
Tutorial 55 : 6502 Simulator
Reverse Engineering
Tutorial 40 – “GridRunner” by Jeff Minter
Tutorial 38 : “Myriad” by Steve Clark
Twitch Streams
Twitch Stream Lessons
The BBC Micro
Videos
Unboxing Videos
Repair Videos
Hardware
PEEK(197) or PEEK(203) Keyboard Scan Codes
The VIC II Addressing System
The VIC II Memory Map
C64Pi Project
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Tut 53 : Updating Beebspriter
Tutorial 53:07 – Updating BeebSpriter (C#)
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Tutorial 52 : 12 – RPI Retro Game Jam “Beebcadia” (6502) (BBC Micro)
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Tut 53 : Updating Beebspriter
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Tut 52 : Beebcadia (RPI Game Jam)
Tutorial 52 : 11 – RPI Retro Game Jam “Beebcadia” (6502) (BBC Micro)
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