Tut 59 : Commander X16 Sprite Editor (TypeScript)
We are currently learning the Commander X16, and just got onto learning about sprites, but as there seems to be a distinct lack of tools to help create X16 Sprites, I decided to create my own.
As I've never developed in TypeScript, I thought why not kill two birds, and so here is the start of the development of SpriteMateX
Based on the SpriteMate C64 Sprite Editor's Code https://github.com/Esshahn/spritemate
I hope you enjoy 🙂
As I've never developed in TypeScript, I thought why not kill two birds, and so here is the start of the development of SpriteMateX
Based on the SpriteMate C64 Sprite Editor's Code https://github.com/Esshahn/spritemate
I hope you enjoy 🙂