Tutorial 59 – Commander X16 Sprite Editor (TypeScript)

Tut 59 : Commander X16 Sprite Editor (TypeScript)

We are currently learning the Commander X16, and just got onto learning about sprites, but as there seems to be a distinct lack of tools to help create X16 Sprites, I decided to create my own.

As I've never developed in TypeScript, I thought why not kill two birds, and so here is the start of the development of SpriteMateX

Based on the SpriteMate C64 Sprite Editor's Code https://github.com/Esshahn/spritemate

I hope you enjoy 🙂