Commodore
Tutorial 37.11 – Making the Background Scroll
Here we go again, The new series continues, this time where we all contribute to the development of the game. In this video, We take another big step in learning…
Read MoreTutorial 37.10 – Making the Ball a MAN
Here we go again, The new series continues, this time where we all contribute to the development of the game. In this video, We take another big step in learning…
Read MoreTutorial 37.09 – Making A Ball Jump
Here we go again, The new series continues, this time where we all contribute to the development of the game. In this video, We take another small step in learning…
Read MoreTutorial 37.08 – Moving A Ball Around The Screen
Here we go again, The new series continues, this time where we all contribute to the development of the game. In this video, We start to apply some mechanics to…
Read MoreTutorial 35.35 – Adding Sound and Lost In Space Test
In this video, we are going to add some more game play progression, this time we will be adding sound effects to the game and hopefully adding the “Lost In…
Read MoreTutorial 37.07 – Getting Started With PyGame
Here we go again, The brand new series continues, this time where we all contribute to the development of the game. In this video, I officially start the development off…
Read MoreTutorial 37.06 – Learning the BASICS of Python
Here we go again, The brand new series continues, this time where we all contribute to the development of the game. In this video, I officially start the development off…
Read MoreTutorial 35.34 – Game Play Progression
In this video, we are going to add a game play progression, this will allow us to set how many times a player can land a level before moving onto…
Read MoreTutorial 37:05 – Set Up Raspberry Pi Desktop Dev
Here we go again, The brand new series continues, this time where we all contribute to the development of the game. This is the final video in the setup series,…
Read MoreTutorial 35.33 – Adding Difficulty Selector
In this video, we are going to add a difficulty selector, to allow the gamer to select how hard he wants the game to play, also discuss some fixes I…
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