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Tutorial 37.2 : 03 – Hunchback Revisited, The Community Game Development (6502)
This is a continuation of the previous series where we take a Classic C64 Game and try and revamp it for the modern day gamer. This project will be coded…
Read MoreTutorial 37.2 : 02 – Hunchback Revisited, The Community Game Development (6502)
This is a continuation of the previous series where we take a Classic C64 Game and try and revamp it for the modern day gamer. This project will be coded…
Read MoreTutorial 37.2 : 01 – Hunchback Revisited, The Community Game Development (6502)
This is a continuation of the previous series where we take a Classic C64 Game and try and revamp it for the modern day gamer. This project will be coded…
Read MoreTwitch Lesson 15 – Messing Around C64 – VIC II Rasters (6502)
We come back to the lessons where we build out some libraries, and in this episode we discover what the VICII Raster Interrupt can do for us, and how we…
Read MoreTwitch Lesson 14 – Messing Around C64 – VIC II Rasters (6502)
We come back to the lessons where we build out some libraries, and in this episode we discover what the VICII Raster Interrupt can do for us, and how we…
Read MoreTutorial 47 : 19 – RPI Retro Game Jam “Nico’s Run” (6502)
In this series we take part in the Phaze101 / Retro Programmers Inside (RPI) Game Jam, The challenge consists in creating an identical or original version of the most famous…
Read MoreTwitch Lesson 10 – Patreon Questions Answered (6502)
We come back to the lessons where we build out some libraries, and build out some examples that will explain some of the Patreon questions they have. In this stream,…
Read MoreTutorial 37 : 07 – Hunchback, The Community Game Development (6502)
This is a brand new series where we take a Classic C64 Game and try and revamp it for the modern day gamer. This project will be coded by myself…
Read MoreTwitch S1-Ep27 – Recoding GridRunner Episode 4
I was asked a question a while ago, about how do you go about reverse engineering a game, so I was going to do this on video, but thought this…
Read MoreTutorial 35.36 – Adding Keyboard Integration
In this video, we are going to add the ability to control the Neptune Lander Module by using the keyboard, but firstly I will demonstrate why sometimes Keyboard controls fail…
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