Development
Tutorial 35.31 – Optimising Levelling and Difficulty
In this video, I decided we needed to optimise the levelling and difficulty settings system, this will allow easy addition of levels are possible even harder setting than “Hard” we…
Read MoreTutorial 37:01 – Set Up Dev Environment, Hunckback Return of Quazzy
Hi Guys, Here we go again, A brand new Development Series, but his time where we all contribute to the development of the game. AND THAT GAME IS “HUNCHBACK” Yes,…
Read MoreTutorial 35.30 – Different Maps for Different Levels
Hi Guys, In this video, I start the process of making different maps for different levels, this will allow us to expand the universe, according to Neptune Lander 😀 As…
Read MoreTutorial 35.29 – Making Landscape Look More Real
Hi Guys, In this video, I finally look at making the landscape scenery look a little more real, instead of line drawings for the landscape, I decide to fill it…
Read MoreTutorial 35.28 – Adding Speed Test On Landing
In this video, we look at finally adding the speed test on landing the Neptune Lander, its been too long where you could SLAM into the ground and survive like…
Read MoreTutorial 35.27 – Adding Title Screen and Code Updates
In this video, we pinch Marks Idea of a Title screen for the game and I add my twist to it :D, Also I go through some code refactoring to…
Read MoreSetup RetroGameDev “Racing Game” Lessons Development Environment
Setup RetroGameDev Environment on Windows 10 As you know, I became a patreon myself of another content creator, that creator was Derek Morris (aka RetroGameDev). Well he has started to…
Read MoreTutorial 36 – Text Scrolling
Episode 01 – Text Scroller in BASIC Here is a new mini series that I did over the festive period of 2019 / 2020. This series is four (turned out…
Read MoreTutorial 35.25 – Adding Scoring System Part 2
Hi Guys, In this episode we finish off the scoring system in Neptune Lander. Here we continue to try and implement some sort of scoring system, as you can guess…
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