Posts by John Dale
Back To BASICS 04 – Tutorial Four “Sprite Collisions” (6502)
We take a look at some of my earlier tutorials and redo them using the tools I use now, so Up Comes : Tutorial Four : “C64 Sprite Collisions” gets…
Read MoreBack To BASICS 03 – Tutorial Three “Addressing Modes” (6502)
We take a look at some of my earlier tutorials and redo them using the tools I use now, so Up Comes : Tutorial Three : “Addressing Modes” gets the…
Read MoreTutorial 45 : 13 – OSK 3D Maze Game For C64 (6502)
This is a brand new series where we take a Classic Game Type (that I wrote back in 198x) and try and revamp it for the modern day gamer. This…
Read MoreTutorial 45 : 12 – OSK 3D Maze Game For C64 (6502)
This is a brand new series where we take a Classic Game Type (that I wrote back in 198x) and try and revamp it for the modern day gamer. This…
Read MoreTutorial 45 : 11 – OSK 3D Maze Game For C64 (6502)
This is a brand new series where we take a Classic Game Type (that I wrote back in 198x) and try and revamp it for the modern day gamer. This…
Read MoreTwitch Lesson 10 – Patreon Questions Answered (6502)
We come back to the lessons where we build out some libraries, and build out some examples that will explain some of the Patreon questions they have. In this stream,…
Read MoreTutorial 45 : 10 – OSK 3D Maze Game For C64 (6502)
This is a brand new series where we take a Classic Game Type (that I wrote back in 198x) and try and revamp it for the modern day gamer. This…
Read MoreBack To BASICS 02 – Tutorial Two “Labels And Constants” (6502)
We take a look at some of my earlier tutorials and redo them using the tools I use now, so : Tutorial Two : “Labels And Constants” gets the makeover…
Read MoreBack To BASICS 01 – Tutorial One “Hello World” (6502)
We take a look at some of my earlier tutorials and redo them using the tools I use now, so First Up : Tutorial One : “Hello World” gets the…
Read MoreTutorial 37 : 21 – Hunchback, The Community Game Development (6502)
This is a brand new series where we take a Classic C64 Game and try and revamp it for the modern day gamer. This project will be coded by myself…
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