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Archive for June 2020

Tutorial 37:03 – GIT Branching and Merging using VSCode

By John Dale | June 16, 2020

Here we go again, A brand new Development Series, but his time where we all contribute to the development of the game. AND THAT GAME IS “HUNCHBACK” So now you…

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Tutorial 37:02 – The Basics of GIT

By John Dale | June 7, 2020

Here we go again, A brand new Development Series, but his time where we all contribute to the development of the game. AND THAT GAME IS “HUNCHBACK” So now you…

Read More

Tutorial 35.32 – Adding New Levels

By John Dale | June 3, 2020

In this video, In this video (what was over an one hour long, but not any more) I have started add new levels to to expand the universe, according to…

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Recent Posts

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  • Home
    • Hello & Welcome To My Web Site
    • About Me
  • Tutorials
    • Tutorials
    • CBM Prg Studio Tutorials
  • Twitch Streams
    • Twitch Stream Lessons
    • GridRunner Stream Project
      • Reverse Engineering “GridRunner” by Jeff Minter
      • ReCoding Jeff Minters “GridRunner”
    • Tutorial 31 : OSK BASIC Graphics Commands
    • Tutorial 39 : Game Development For Cassette 50 Competition
    • Tutorial 38 : Reverse Engineer Myriad VIC 20
  • Videos
    • Unboxing Videos
    • Repair Videos
  • Retro Game Development
  • Hardware
    • PEEK(197) or PEEK(203) Keyboard Scan Codes
    • The VIC II Addressing System
    • The VIC II Memory Map
  • C64Pi Project
  • Development
    • Hunchback, Return of Quazzy (Python)
    • Hunchback, The Community Game Dev (6502)
    • Neptune Lander
    • Text Scrolling
    • VIC & 64 Machine Code Monitor
    • Commodore Integrated Disc Operating System (CIDOS)
  • Reviews
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