This is a new video development series I am currently doing on stream @

This development series is about creating our own set of BASIC Commands that will allow us to do graphics with in BASIC programs for the Commodore 64.

We will discover how to make your own BASIC Interpreter extensions for the commands we are about to develop as well as understand how we can store and retrieve bits in memory and display on the C64 screen.

In this episode we start the BASIC Interpreter WEDGE system, where we will start the development of the Tokeniser and Lister functions.

I hope you find this interesting, as this is more of an application style development instead of game style development.