This is the final episode in this video development series I did on stream @ http://www.twitch.tv/OldSkoolCoder
This development series is about creating our own set of BASIC Commands that will allow us to do graphics with in BASIC programs for the Commodore 64.
We will discover how to make your own BASIC Interpreter extensions for the commands we are about to develop as well as understand how we can store and retrieve bits in memory and display on the C64 screen.
In this episode we make the system a true cartridge system and use the VICE system to help us make our .prg file become a .crt file to act like a cartridge. We also discover its not as easy as I thought 😉
I hope you find this interesting, as this is more of an application style development instead of game style development.
This stream took place on 21st April 2021
You can get all the tutorials and source code from my Git Hub Repository at https://github.com/OldSkoolCoder/