Here we go again,

The brand new series continues, this time where we all contribute to the development of the game.

In this video, I officially start the development off by giving a brief but informative look at Python and its quirks 😀 Also give details of the book I will be using for the series, the links to the books can be see on my forum.

“HUNCHBACK”, The return of Quazzy Osbourne 😀 Yes, after an intense debate around all things development “Hunchback” was chosen, using the development tools “Kick Assembler” and VS Code.

Free Resources :
PyGame Tutorial : https://buildmedia.readthedocs.org/media/pdf/pygame/latest/pygame.pdf
Retro Gamining With Raspberry Pi : https://magpi.raspberrypi.org/books/retro-gaming
Essentials : Make Games with Python : https://magpi.raspberrypi.org/books/essentials-games-vol1
Code The Classics : https://wireframe.raspberrypi.org/books/code-the-classics1
Learn PyGame in 2 hrs (FreeCodeCamp) : https://youtu.be/FfWpgLFMI7w
PyGame Cheat Sheet : https://canberragpn.github.io/static/doc/PygameCheatSheet.pdf
Making Games with Python And PyGame : https://inventwithpython.com/makinggames.pdf

You can get all the tutorials and source code from my Git Hub Repository at https://github.com/OldSkoolCoder/

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